Play free partnership Canasta against computer opponents. You and your computer partner collect matching ranks, build seven-card canastas and work toward the target score. Use Rules above the board for the table controls and scoring.
Canasta is a thrilling partnership card game from the Rummy family, celebrated for its rich blend of strategy, skill, and a dash of luck. Born in Uruguay in the 1940s, Canasta took the world by storm. The core aim? Team up with your partner to score points by creating melds (sets of cards of the same rank) and, most importantly, "canastas" - powerful melds of seven or more cards.
Played with two standard 52-card decks and four Jokers (108 cards in total), the game revolves around collecting natural cards (Aces down to 4s), leveraging wild cards (Jokers and 2s), and strategically using special cards like Red and Black Threes. Mastering these elements is your first step to becoming a Canasta champion at Online-Canasta.com. For additional insights and gameplay variations, see another Canasta table at Online Card Games.
Jokers: 50 pts; Aces & 2s (Wilds): 20 pts; K, Q, J, 10, 9, 8: 10 pts; 7, 6, 5, 4: 5 pts. Black Threes are 5 pts if melded when going out.
Natural Canasta: 500 pts; Mixed Canasta (with wilds): 300 pts. Going Out: 100 pts; Concealed Going Out (going out in one turn without prior melds, including a canasta): 200 pts. Red Threes: 100 pts each (or 800 for all four if your team has melded; otherwise, they're penalties!).
Your team's first meld must meet a minimum point total based on your current score: 50 pts (score 0-1495), 90 pts (1500-2995), or 120 pts (3000+). For negative scores, it's 15 pts. This adds a layer of early-game strategy!
No downloads, no sign-ups. Just pure Canasta fun, anytime you want.
Ideal for beginners to grasp the rules and for veterans to test strategies against our smart AI.
Practice partnership Canasta against computer players. Check the Rules panel for this table's meld restrictions and scoring.
Did you know Canasta was invented in Uruguay in 1939? Segundo Santos and Alberto Serrato sought a game as engaging as Bridge but faster-paced. It quickly conquered South America, then captivated the United States in the 1950s, becoming a household name. "Canasta" (Spanish for "basket") originally referred to the card tray. Its lasting legacy is its brilliant mix of strategy, partnership, and the thrill of the draw.
A: Absolutely! Our game is set up for single-player action. You'll be partnered with an AI player against two AI opponents, offering a full four-player Canasta experience.
A: The discard pile becomes "frozen" if it contains a wild card (or a Red Three in some rule sets). To take a frozen pile, you must be able to meld its top card using two natural cards of the same rank from your hand. It's a key strategic element!
A: A meld can have a maximum of three wild cards. This table requires at least two natural cards of the same rank and allows up to three wild cards. It also rejects duplicate natural-card suits within a meld. A seven-card canasta must therefore contain at least four natural cards.